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lowering the floor to nurture digital citizens and computational creators

  • Writer: irenescratchbox
    irenescratchbox
  • Nov 12, 2024
  • 2 min read

Updated: Nov 16, 2024

✉️ thoughts from a post-doctoral fellow in cambridge


In your own experience, how has tech enable or hinder learning? 

  • In personal journey & research: do not end up using as much digital tech as expected

  • Research focuses on low floor

    • Concrete examples: others study VR in classrooms to learn different materials 

    • In classrooms that I work with: not enough computers in classrooms, forget passwords 

    • What can teachers can continue to do to continue their work, nurture digital citizens and computational creators and 

    • Not tied only to learning CS, and learning how to express yourself via the medium of computer science 

  • How learning looks like - 

    • Inspired by Linda Berry’s work - art professor - studies how little kids think, and how adults can think creatively 

    • Thinking with your hands - what’s coming out of your pencil as a manifestation of what’s coming out of your brain 

    • Similar to Papert’s - constructing and making - looking at these things in shared realty of others 

    • AI hasn’t been a part of the workflow - although study how others use it 

      • Inspired by how others, but mostly resort to printing and writing 

  • Moments of creativity and learning 

    • Grew up as a violinist - pivot into computer science and education research 

    • Lots of it around opportunities for stillness

    • In music: you build a certain amount of capacity and technique to make something interest to you 

    • Delight in things with no technique; fluency with a certain medium can afford something things, but there’s definitely value in tinkering with things with no skills 

  • Evolution of access throughout course of research and tech 

    • Still continue to work with kids who don’t have access to computers

    • You def lose something when you don’t have a personal device - because limited to computers in schools 

    • Value in tinkering in your own time - sheer time with playing with computers, prescription of school activities 

    • Phone access - kids may not have computers at home, but may have phone access 

      • See that in kids’ form of digital expression - kids making tik Tok and videos at early ages , in unmoderated spaces 

  • Different language - Octo-Studio (free app) released by LLK - block-based programming language 

    • Can do on phone, can do anywhere 

    • Taking photos early on 

    • Could be hung up on how new tech can change everything - with GenAI, why learn painting and photography? 

    • Same argument could be held with photography 

      • Camera feels objective - feels like anyone could take the same photo, but give 10-15 kids - but all photos will come out different 

      • Capacity for personal expression in phone

      • But people still pursue photography 

  • Digital citizen definition 

STS - socio-technical studies, history of education and edtech trends - 

  • Radio was going to change learning 

Productive - attempt at synthesis, curation/presentation of data - how to make connections for yourself; sensemaking 


 
 
 

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